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Old Jan 04, 2008, 01:48 AM // 01:48   #81
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they shold sell for ps3 if theyre going to make it for a console at all. all the xbox retards are too caught up with halo 3 anyway
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Old Jan 04, 2008, 01:55 AM // 01:55   #82
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The PS3 vs XBox arguments are like the GW vs WoW: No one cares.

I can't see GW working on PS3. Then again, 8 buttons close together, 8 skills, it might actually be easier.
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Old Jan 04, 2008, 02:59 AM // 02:59   #83
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here's a video interview that answers a lot of questions put forth in this thread. No mention of guild wars, only Tabula Rasa in this clip. He clearly states that they will be doing some of the current NCSoft games for the PS3, but it'll be about a year before anything is released.

http://kotaku.com/gaming/clips/garri...hip-279993.php


oh, and definitely nothing from NCSoft going to the 360, so arguing over it is a moot point.
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Old Jan 04, 2008, 03:06 AM // 03:06   #84
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Quote:
Originally Posted by Maximumraver
An opinion isn't a fact.
Its the truth though. Consoles = Computers for dummies.

If you want true gaming, you get a beastly PC. Crysis, Bioshock, CoD4, Orange Box, all PC FTW
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Old Jan 04, 2008, 04:12 AM // 04:12   #85
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The problem with dumbing down games has nothing to do with consoles being unable to handle complex games, its that the people who commonly play on consoles need them to be simpler and easier and aren't used to playing anything else. A few good examples I can think of:

Daggerfall: Incredibly good rpg for its time. (buggy as hell though lol!)
Morrowind: Far smaller, large amount of the complexity of Daggerfall cut out from it, yet people playing xbox still complain about it being too complex.
Oblivion: Gameplay and character advancement is practically non-existent, even smaller and more dumbed down, not good for much more then a graphics demo.

System shock 1&2: Very good games, mostly fps with some rpg elements.
Bioshock: Story is basically exactly the same as system shock 2 would be if it happened in the 1960s, incredibly simplified system with inventory gutted out completely, and the game is so accommodating in its difficulty that a 2 year old could kill the last boss with the wrench on the toughest difficulty level by random button mashing.

On the other hand, I can think of at least one game that transferred pretty well: Battle for Middle earth 2 far surpassed the first in gameplay while simultaneously getting on the xbox. The only problems were the xbox wasn't powerful enough to run it and you ended up with lower unit and player limit, and from what I hear it still lags.

I think GW2 could be made into a good game for both the PS3 and PC, but I doubt its going to happen.
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Old Jan 04, 2008, 05:05 AM // 05:05   #86
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Quote:
Originally Posted by Nevin
Its the truth though. Consoles = Computers for dummies.

If you want true gaming, you get a beastly PC. Crysis, Bioshock, CoD4, Orange Box, all PC FTW
And all on PS3 and 360 too and will run better than on systems costing the same amount. It doesnt really matter though cause they are aimed at different audiences
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Old Jan 04, 2008, 05:33 AM // 05:33   #87
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It would be a good move for tapping into a largely unreached player base in terms of MMORPGs... smart. However, I doubt that it will happen just because a mouse and keyboard is so essential to game.
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Old Jan 04, 2008, 07:53 AM // 07:53   #88
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The thing is, we can play about 80% of all console games on PC, (you can make it to fit the keyboard) but hardly any PC related games can be played on the console. So it is never gonna happen unless Anet suddenly turn dumb somehow.
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Old Jan 04, 2008, 01:02 PM // 13:02   #89
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If they made GW or WoW or others for the console the great thing would be it would severely limit the developers ability to abuse the customer base i.e making them their personnel beta testers. Nor would they be able to just nerf on a whim as it would think it would be much more difficult to constantly patch and make changes to a console version vs a PC version.
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Old Jan 04, 2008, 05:43 PM // 17:43   #90
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Quote:
Quote:
Originally Posted by Cobalt
If they made GW or WoW or others for the console the great thing would be it would severely limit the developers ability to abuse the customer base i.e making them their personnel beta testers. Nor would they be able to just nerf on a whim as it would think it would be much more difficult to constantly patch and make changes to a console version vs a PC version.
instead of asking how ignorant can you get i will be polite and ask this simple question.

the game is played from your hard drive not the DVD player as the DVD player is so slow by comparison and used for the install only ( try it....remove the DVD and it still plays)

the hard drive would be updated just as it is now so how would there be any limit at all on nerfs or updates?
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Old Jan 04, 2008, 06:40 PM // 18:40   #91
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PS3 supports generic USB and Bluetooth Keyboards


I'm not saying GW is coming to PS3 - but Jeff Strain has made it clear *its not hard*


Jeff Strain interview from 02/2006
http://www.gamesindustry.biz/content_page.php?aid=14931
Quote:
What is the possibility of Guild Wars appearing on other platforms?
<snip>
we're looking at how broadly Internet will be adopted for the next round of consoles - how much people really get into that. Right now, for online games, it's all about PC. That's where the online gamers really are.

If that changes, though, then we're ready.
All of our technology is developed in an engine-agnostic format; we can very quickly plug in the client component for different platforms.

Certainly, all the back-end technology, the server technology, doesn't care what the host platform is at all, so we could very easily do versions of our games that inter-operate across different platforms.

we're keeping an eye on the technology - but we love console games, and I'd love to see Guild Wars on an Xbox or a PlayStation 3.

Last edited by Ninna; Jan 04, 2008 at 06:50 PM // 18:50..
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Old Jan 04, 2008, 07:21 PM // 19:21   #92
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GuildWars on PS3
http://youtube.com/watch?v=kMnoE77Hi2I
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Old Jan 04, 2008, 07:28 PM // 19:28   #93
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I can tell you while playing in FFXI, it was annoying having to team up with somebody that was using a console. You did meet a few very rare excellent console players but most of the time it was a miserable experience in a game where team mates really can't be slack at their jobs.
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Old Jan 04, 2008, 07:33 PM // 19:33   #94
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Quote:
Originally Posted by Darkobra
The PS3 vs XBox arguments are like the GW vs WoW: No one cares.

I can't see GW working on PS3. Then again, 8 buttons close together, 8 skills, it might actually be easier.
The reason I think they could make it for the PS3 is that apparently the PS3 is going to have mouse/keyboard control support for games pretty soon (Epic were planning to put it in UT3 originally but decided not to because of time constraints). If that happens there is no real reason why GW2 wouldn't work just as well on a PS3 as it does on a PC, and would be both good and bad from my own point of view. Good because a PS3 is cheaper than a new gaming PC, bad because I'd have to buy one of the damn things (I've already got a 360).
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Old Jan 04, 2008, 07:33 PM // 19:33   #95
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Quote:
Originally Posted by CE Devilman
Oh... My... God...

it works!!!
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Old Jan 04, 2008, 07:36 PM // 19:36   #96
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Quote:
Originally Posted by super strokey
Its not neck and neck, its winning isnt it? More expensive players and its still selling more? 2/1 unit sales and more backing all the time. OF course its way to early to say who will win but i still think blu ray has a advantage... but this is sony lol. Im sure they will find a way to mess it up
As far as bluray vs hd-dvd goes, in terms of player sales Bluray is winning by a long way. Something like 85% of its sales are PS3s - in terms of standalone players (ie excluding the 360 HD-DVD addon and the PS3) sales for both formats are actually garbage
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Old Jan 04, 2008, 08:05 PM // 20:05   #97
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Quote:
Originally Posted by Mr_Cynical
As far as bluray vs hd-dvd goes, in terms of player sales Bluray is winning by a long way. Something like 85% of its sales are PS3s - in terms of standalone players (ie excluding the 360 HD-DVD addon and the PS3) sales for both formats are actually garbage
Considering the fact that the players are still expensive, the new DVDs cost ten dollars more than a regular dvd, and the fact that there aren't that many movies that actually need the extra resolution, this isn't a surprise to me.
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Old Jan 04, 2008, 10:13 PM // 22:13   #98
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Quote:
Originally Posted by WinterSnowblind
One of their biggest problems, IMO though, was blu-ray. More disc space doesn't mean developers have more time or money to put into making the games, and as it is games have no problem fitting onto a single DVD.
"Rockstar creative vice president Dan Houser has admitted that bringing the next iteration of GTA to the Xbox 360 is more challenging because there's no guarantee of a hard drive in every unit and disc space is limited to DVD instead of Blu-ray."

Until now.

Quote:
Originally Posted by cthulhu reborn
Sony have proved time and again that they mistreat their own customers and charges them for it to add insult to injury. No matter how nice the machine is, I will not support that. And though I know other companies aren't the greatest humanitarians all the time either these guys certainly stand out to me.
Yeah, because everyone is happy with their 360.
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Old Jan 05, 2008, 12:07 AM // 00:07   #99
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Sure why not. It would be good for NcSoft/Arenanet to put Guild Wars on console for the extra profit.
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Old Jan 05, 2008, 12:18 AM // 00:18   #100
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I believe the game they are bringing out is Tabula Rasa
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